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AI Insights · Timothy · April 2023

Top 5 Puzzle and Riddle Games on iOS in Austria for Q1 2023

In Q1 2023, the top 5 puzzle and riddle games on iOS in Austria saw varied performance in downloads, revenue, and active users. Here’s a detailed look at their trends.

Top 5 Puzzle and Riddle Games on iOS in Austria for Q1 2023

In Q1 2023, the top 5 puzzle and riddle games on the iOS platform in Austria demonstrated diverse trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive overview of their performance.

Brain Test: Tricky Puzzles from UNICO STUDIO had a fluctuating quarter. Weekly revenue peaked at around $164 in the first week of January but saw a decline to $79 by the end of March. Downloads started strong at 1.9K in late December, gradually decreasing to 770 by the end of Q1. Active users mirrored this trend, starting at 11.2K and ending at approximately 6.9K.

IQ Boost: Training Brain Games by Brightika, Inc. showed a significant drop in weekly downloads, starting at 1.4K in late December and plummeting to just 103 by the end of March. Revenue saw a similar decline, peaking at $60 in early January and falling to around $20 by the end of the quarter. Active users decreased from 1.5K to 918 over the same period.

Impossible Date: Tricky Riddle from Pofuduk Games experienced a notable surge in downloads towards the end of the quarter, rising from 156 in early March to 992 by the end of the month. Revenue remained low throughout, with a peak of $35 in the third week of March. Active users increased from 1.5K in early March to 2.9K by the end of the quarter.

Brain Out -Tricky riddle games by EYEWIND LIMITED had relatively stable performance. Weekly downloads fluctuated between 285 and 693, with revenue peaking at $25 in late December and remaining low throughout the quarter. Active users saw a steady increase from 2.2K in late December to 2.1K by the end of March.

Meme Challenge-Funny Card Game by MagicLab saw a decrease in weekly downloads from 820 in early January to 243 by the end of March. Despite no reported revenue, the game maintained a steady number of active users, starting at 2.7K and peaking at 3.3K in late February before settling at 3K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023